Kromus

Defenses
AC: 19

Fort: 14

Ref: 10

Will: 14

Misc. Stats
Initiative: 0

Movement: 5

Skills
Acrobatics: 0

Arcana: 0

Athletics: 1

Bluff: 2

Diplomacy: 9

Dungeoneering: 2

Endurance: 9

Heal: 2

History: 0

Insight: 4

Intimidate: 7

Nature: 2

Perception: 2

Religion: 0

Stealth: 0

Streetwise: 2

Thievery: 0

Languages
Common, Elven, Abyssal

Race Features
Dilettante: At 1st level, you choose an at-will power from a class different from yours. You can use that power as an encounter power.

Dual Heritage: You can take feats that have either elf or human as a prerequisite (as well as those specifi- cally for half-elves), as long as you meet any other requirements.

Group Diplomacy: You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.

Feats
Deceptive Mind

Class Features
Battle Resilience

Iron Fist

Bull's Strength

Aspect of Elevated Harmony

At Will Powers
Iron Fist

Bull's Strength

Battlemind's Demand

Blurred Step

Mind spike

Encounter Powers
Battle Resilience

Armor
Scale armor

Heavy Shield

Weapons
Warhammer

Misc Gear
Start kit

Holy Symbol